Media Design combines elements of design, screen and media studies within a single major. It offers students a comprehensive education in the theory, research and design of multi-modal media content for screen and multi-media platforms.
Media Design is available as a major for the BDes. Media Design may also be included as a minor or a second major in other undergraduate degrees, subject to the approval of the Faculty in which the student is enrolled.
To complete Media Design as a single major for the BDes, students must gain 135 points from papers listed for Media Design, including 105 points above 100 level, and 60 points above 200 level. Students must complete DSIGN141, MEDIA100, DSIGN242, MEDIA202, MEDIA203, 15 points from MEDIA302 or MEDIA303, and MEDIA306, MEDIA307 and DSIGN360.
To complete Media Design as part of a second major, students must gain 120 points from papers listed for Media Design, including 90 points above 100 level, and 45 points above 200 level. Students must complete MEDIA100, DSIGN141, MEDIA202, MEDIA203, DSIGN242, and 45 points from MEDIA302 or MEDIA303, MEDIA306, MEDIA307 and DSIGN360.
To complete a minor in Media Design, students must complete 60 points from the papers listed for the Media Design major, including at least 30 points above 100 level.
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||Occurrence / Location
|COMPX101||Introduction to Computer Science||18A (Hamilton), 18A (Online) & 18B (Hamilton)|
|This paper introduces computer programming in C# - the exciting challenge of creating software and designing artificial worlds within the computer. It also covers concepts such as the internals of the home computer, the history and future of computers, cyber security, computer gaming, databases, mobile computing and current researc...|
|COMPX161||Computing Media||18B (Hamilton)|
|In this paper students will create multimedia web content using appropriate software packages. Web design concepts will be introduced for the effective use of text, images and sounds. Students will be introduced to relevant computing concepts and provided with software tutorials and related exercises.|
|DSIGN125||Introduction to Communication Design Production||18A (Hamilton)|
|This paper enables students to perform basic computing operations and to operate software packages for the manipulation of visual images and text for use in print and screen-based applications. Students will be introduced to basic computing concepts and provided with software tutorials and related exercises.|
|DSIGN141||Design 1||18A (Hamilton)|
|This paper develops the student's ability to recognise and utilise the basic elements and principles of design both two and three dimensionally. It explores topics related to 'thinking' and creativity with an emphasis on raising a student's creativity consciousness and attitude. The work will primarily be abstract in nature and wil...|
|DSIGN142||Design 2||18B (Hamilton)|
|This paper develops the student's ability to put into graphic application the basic elements and principles of design. It will also provide an introduction to typography. The emphasis of the study is to apply these basics to 2D and 3D mediums. The work will be resolved in both traditional and computer technology.|
|DSIGN151||A History of Visual Communication||18B (Hamilton)|
|Students consider the role of visual communication design in society and culture, from the evolution of writing to the revolutions of twentieth century modernism, through the study of visual images and critical theory.|
|MEDIA100||Understanding Visual Culture||18A (Hamilton)|
|Our lives our dominated by images and visual technologies. This paper will constitute an important first step in learning to understand how images variously work to convey ideas, and their impact and influence on our behaviour, society and culture. It also draws on a broad theoretical platform from aesthetics, art history, psycholo...|
|MEDIA102||Film Production 1: Audio-Visual Communication||18A (Hamilton) & 18B (Hamilton)|
|A hands-on practice paper in which students learn to apply film production theory to communicate ideas and tell stories. Students gain experience capturing, constructing and manipulating both audio and moving image in the process of making digital short films.|
||Occurrence / Location
|DSIGN242||Design 4: Interactive Environments||18B (Hamilton)|
|This paper presents the students with the challenge of designing interactive media environments of different types. The students are challenged to experiment beyond their previously acquired knowledge, designing for interactive computer screens and mobile devices.|
|DSIGN252||Cultural Perspectives for Design||18A (Hamilton) & 18B (Hamilton)|
|The paper provides students with an understanding of culture-specific perspectives on design issues and the ability to apply these in diverse contexts.|
|MEDIA202||Film Production 2: Experimenting with Sight and Sound||18B (Hamilton)|
|Students work in small production teams to write, produce, direct and edit short films from initial concept to screening and peer review, thereby developing practical and critical understanding of the production process. Students are introduced to theories of creativity and ideas for enhancing the creative process. Students will th...|
|MEDIA203||Media and Digital Practices||18A (Hamilton)|
|This paper focuses on cultural paradigms, theoretical concepts and critical perspectives relevant to (new) digital media practice. The discussion is complemented by the integration of digital tools and techniques in the realisation of individual and group creative projects.|
|MEDIA204||Studio Production||18T (Hamilton)|
|This paper allows students to explore studio practice. It introduces students to filmmaking in a controlled live production space of a studio. The focus of this paper is working in a professional environment, as a team with clear designated roles and responsibilities. The paper has direct application to future work prospects in ...|
||Occurrence / Location
|DSIGN350||Intern Project||18A (Hamilton)|
|This paper will induct the design student into the professional environment where the student applies two and three dimensional design skills, research methodology and production skills to allocated projects. The relationship between the student and the client is monitored and guided by a tutor who also supervises and guides the st...|