Interface Design investigates the intersection between design and code with respect to information design for contemporary and future screens. User experience (UX) and user interface (UI) design for current and emerging technologies will be taught with the development of digital skills of coding, motion design, and information design, preparing students to work in screen-based areas such as design for the web, app and mobile design, and interactive digital and data visualisation design.
Interface Design is available as a major for the BDes. Interface Design may also be included as a minor or a second major in other undergraduate degrees, subject to the approval of the Faculty in which the student is enrolled.
To complete Interface Design as a single major for the BDes, students must gain 135 points from papers listed for Interface Design, including 105 points above 100 level, and 60 points above 200 level. Students must complete DSIGN141, DSIGN142, DSIGN241, COMPX221, COMPX222, COMPX322, COMPX324, DSIGN341 and DSIGN360.
To complete Interface Design as a second major, students must gain 120 points from papers listed for Interface Design, including 90 points above 100 level, and 45 points above 200 level. Students must complete DSIGN141, DSIGN142, DSIGN241, COMPX221, COMPX222, and 45 points from COMPX322, COMPX324, DSIGN341 or DSIGN360.
To complete a minor in Interface Design, students must complete 60 points from the papers listed for the Interface Design major, including at least 30 points above 100 level.
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||Occurrence / Location
|COMPX101||Introduction to Computer Science||18A (Hamilton), 18A (Online), 18B (Hamilton) & 18C (Zhejiang University City College, Hangzhou China)|
|This paper introduces computer programming in C# - the exciting challenge of creating software and designing artificial worlds within the computer. It also covers concepts such as the internals of the home computer, the history and future of computers, cyber security, computer gaming, databases, mobile computing and current researc...|
|COMPX161||Computing Media||18B (Hamilton) & 18C (Zhejiang University City College, Hangzhou China)|
|In this paper students will create multimedia web content using appropriate software packages. Web design concepts will be introduced for the effective use of text, images and sounds. Students will be introduced to relevant computing concepts and provided with software tutorials and related exercises.|
|DSIGN125||Introduction to Communication Design Production||18A (Hamilton) & 18C (Zhejiang University City College, Hangzhou China)|
|This paper enables students to perform basic computing operations and to operate software packages for the manipulation of visual images and text for use in print and screen-based applications. Students will be introduced to basic computing concepts and provided with software tutorials and related exercises.|
|DSIGN141||Design 1||18A (Hamilton) & 18C (Zhejiang University City College, Hangzhou China)|
|This paper develops the student's ability to recognise and utilise the basic elements and principles of design both two and three dimensionally. It explores topics related to 'thinking' and creativity with an emphasis on raising a student's creativity consciousness and attitude. The work will primarily be abstract in nature and wil...|
|DSIGN142||Design 2||18B (Hamilton)|
|This paper develops the student's ability to put into graphic application the basic elements and principles of design. It will also provide an introduction to typography. The emphasis of the study is to apply these basics to 2D and 3D mediums. The work will be resolved in both traditional and computer technology.|
|DSIGN151||A History of Visual Communication||18B (Hamilton)|
|Students consider the role of visual communication design in society and culture, from the evolution of writing to the revolutions of twentieth century modernism, through the study of visual images and critical theory.|
|MEDIA102||Film Production 1: Audio-Visual Communication||18A (Hamilton) & 18B (Hamilton)|
|A hands-on practice paper in which students learn to apply film production theory to communicate ideas and tell stories. Students gain experience capturing, constructing and manipulating both audio and moving image in the process of making digital short films.|
||Occurrence / Location
|COMPX221||Programming for Creative Industries||18A (Hamilton)|
|A fundamental grounding in object-oriented programming that uses Processing software to creative visual outputs for creative industries.|
|COMPX222||Internet Applications||18B (Hamilton)|
|This paper provides a broad overview of the principles and technologies used in Internet Applications, with practical experience of client-side and server-side programming|
|DSIGN241||Design 3: Aspects of Web Design||18A (Hamilton)|
|This paper presents the students with the challenge of designing, developing and publishing content for the World Wide Web, working with content management systems (CMS). The students are challenged to combine their typographic skills and their knowledge of design in order to practically solve communication design projects.|
|DSIGN252||Cultural Perspectives for Design||18A (Hamilton) & 18B (Hamilton)|
|The paper provides students with an understanding of culture-specific perspectives on design issues and the ability to apply these in diverse contexts.|
||Occurrence / Location
|COMPX324||User Experience Design||This paper will not be taught in 2018.|
|This paper will not be taught in 2018.|
|DSIGN350||Intern Project||18A (Hamilton)|
|This paper will induct the design student into the professional environment where the student applies design skills, research methodology and production skills to allocated projects or industry placement.|