Game, Play and Society - MEDIA309 (2022)

This paper examines interactive digital gaming as a technological, aesthetic and social phenomenon that constitutes a distinct form of expression and discrete category of cultural activity. Students will understand the affordances of games and explore key principles of game design.

Paper Information

Points: 15.0
Internal assessment / examination: 100:0
Restriction(s): SMST319

Trimesters and Locations

Occurrence Code When taught Where taught
22G (NET)G Teaching period : 14 Nov 2022 - 25 Dec 2022 Online

Timetabled Lectures

The Timetable for 2022 is not available.


Indicative Fees

Fees for 2022 are not yet available.


Paper Outlines

Paper outlines are currently not available for this paper. Please contact the Faculty or School office for further details.

Additional Information

Available Subjects:  Media Design | Screen and Media Studies

Other available years: Game, Play and Society - MEDIA309 (2021) , Game, Play and Society - MEDIA309 (2020) , Game Design - MEDIA309 (2019)

Paper details current as of : 21 September 2021 3:21pm
Indicative fees current as of : 23 September 2021 4:30am

This page has been reformatted for printing.