Game, Play and Society - MEDIA309 (2022)
This paper examines interactive digital gaming as a technological, aesthetic and social phenomenon that constitutes a distinct form of expression and discrete category of cultural activity. Students will understand the affordances of games and explore key principles of game design.
|Internal assessment / examination:||100:0|
Trimesters and Locations
|Occurrence Code||When taught||Where taught|
|22G (NET)||G Teaching period : 14 Nov 2022 - 25 Dec 2022||Online|
The Timetable for 2022 is not available.
Fees for 2022 are not yet available.
Paper outlines are currently not available for this paper. Please contact the Faculty or School office for further details.
Paper details current as of : 21 September 2021 3:21pm
Indicative fees current as of : 23 September 2021 4:30am