Digital Learning (2019)
Digital Learning blends both technical and pedagogical skill sets. It builds knowledge of digital technologies for and in teaching and learning (pedagogical focus) and to develop understanding of teaching and learning which will encourage better design, development, deployment and evaluation of such technologies (technical focus). Digital Learning includes a range of papers from the education, computer science, screen and media, and graphic and design disciplines.
Digital Learning is available as a major for the Bachelor of Social Sciences. Digital Learning may also be taken as a second major or as a minor, subject to academic approval of the Faculty in which the student is enrolled.
To complete Digital Learning as a single major, students must gain 135 points from papers listed for Digital Learning, including 105 points above 100 level, and 60 points above 200 level. Students must complete DLRNG100, DLRNG200, DRLNG201, DLRNG300 and DLRNG301.
To complete Digital Learning as part of a double major, students must gain 120 points from papers listed for Digital Learning including 90 points above 100 level, and 45 points above 200 level. Students must complete DLRNG100, DLRNG200, DRLNG201, DLRNG300 and DLRNG301.
To complete a minor in Digital Learning, students must complete 60 points from the papers listed for Digital Learning, including at least 30 points above 100 level.
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Prescriptions for the GradCert(DigLn) and GradDip(DigLn)
A Graduate Certificate and Graduate Diploma are available to graduates who have not included Digital Learning at an advanced level in their first degree.
For further details, contact the Faculty of Education Academic Office.
Code Paper Title Occurrence / Location COMPX221 Programming for Creative Industries 19A (Hamilton) A fundamental grounding in object-oriented programming that uses Processing software to creative visual outputs for creative industries. COMPX222 Web Development 19B (Hamilton) & 19C (Zhejiang University City College, Hangzhou China) This paper provides a broad overview of the principles and technologies used in Internet Applications, with practical experience of client-side and server-side programming. COMPX252 Applied Computing Tools 2 19A (Hamilton), 19B (Hamilton), 19B (Tauranga) & 19S (Hamilton) This paper provides an opportunity to explore several software applications in depth. It is based on an intensive laboratory programme, where students tailor their choices to their own needs and interests by selecting two themes from a set of modules. DLRNG200 Digital Learning: Critical Perspectives and Lifelong Possibilities 19A (Online) This paper examines educational uses of digital technologies, with an emphasis on learning through electronic networks, including social media. The paper explores evolving theoretical shifts and policy directions alongside topical issues and practical perspectives. DLRNG201 Exploring Digital Learning: Design Principles and Teaching Strategies 19B (Online) This paper examines pedagogical approaches to digital technology integration in learning contexts, and derives evidence-based principles underpinning effective digital pedagogies. Students learn to apply the principles from literature/sources presented in class to critique and design of digital learning experiences/resources. MEDIA203 Digital Arts and Cultures 19A (Hamilton) The paper examines how traditional analogue media are being supplemented by digital media and the impact it is having on creative and artistic practices. Digital media is best understood as a complex process that involves the transformation of existing cultural forms and skills leading to more hybrid media forms and interdisciplina...
Code Paper Title Occurrence / Location COMPX324 User Experience Design 19B (Hamilton) & 19B (Tauranga) An introduction to the field of human-computer interaction (HCI) where students develop skills and techniques for the design and evaluation of modern computer interfaces. DLRNG301 Digital Innovation Adoption and Theories of Digital Learning 19B (Online) This paper explores contemporary theories associated with digital innovation adoption and the design, development and use of digital systems, content and environments, with particular focus on social, distributed, networked and collaborative learning. DSIGN350 Intern Project 19A (Hamilton) This paper will induct the design student into the professional environment where the student applies design skills, research methodology and production skills to allocated projects or industry placement.
2019 Catalogue of Papers information current as of : 31 March 2020 10:22am